The purpose of TR sequencer is to turn station equipment on and off in a specific order with a specific amount of delay time between each switched event. This has been a requirement for decades, since it is the only "sure way" to keep form accidently damaging equipment such as "hot switching" RF or power relays, transmitting into receive preamps, transmitting into feedline with no load, etc. Making shre each event happens in the proper order and with an apprpriate delay time is an absolute must at any station using preamplifiers, amplifiers, changeover relays, or in a high performance contest environment. Just about any ham station can take advantage of using a TR sequencer. This is true for DX’ers, HF contesters, VHF/UHF rover stations, microwave contest stations, DXpeditions and any station that runs multiple antennas, preamps and amplifiers.
At the heart of the T/R Sequencer is a microcontroller with multiple trigger inputs (CW key or PTT), 5 open collector outputs capable of switching DC relays and 5 on-board high speed reed relays with SPST dry contacts. All operating parameters are entered through the serial port with our Windows-based configuration program or a dumb terminal. The delay between each output is user settable between 1 and 5000 milliseconds, in 1 ms increments. On delays and off delays are individually programmable. As shown in Figure 2, the board is professionally designed, manufactured, and assembled in the United Sates to ensure years of reliable service.

Features
Configuring the Sequencer

The PC connection to the T/R Sequencer is a standard null-modem serial cable with a Male DB-9 connector. The operating parameters such as time delays, sequence order, and analog alarm conditions are set through the TR1 configuration program or through a dumb terminal program. Configuration commands are simple commands and operating parameters. for example setting a 200 ms. turn on time delay from initial trigger to the first output going active you would simply enter the command ...
//ONDELAY01 200Multi-System Contest Environment

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